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More
  • Home
  • Classes
  • Register
  • Meet Us
  • Teach With Us
  • Other Opportunities
  • Home
  • Classes
  • Register
  • Meet Us
  • Teach With Us
  • Other Opportunities

Robotics Curriculum

Concepts and Projects

1. Introduction to Robotics

  • Objective:
    •  Introduce students to the basics of robotics and what robots are.
  • Topics Covered:
    • What is a robot? Definitions and examples of robots in everyday life.
    • Parts of a robot: Sensors, actuators, controllers, and power sources.
    • Types of robots: Autonomous robots, drones, humanoid robots, and industrial robots.
  • Hands-On Activity: Robot Design Sketch
    • Students will design their own robot on paper, thinking about what it would be used for, how it would move, and what sensors it would need.
    • Share and discuss the different types of robots designed.


2. LEGO Mindstorms Introduction

  • Objective: 
    • Learn about the LEGO Mindstorms system and how to build basic robots.
  • Topics Covered:
    • Introduction to LEGO Mindstorms: Components, sensors, and motors.
    • Understanding how to use the LEGO Mindstorms EV3 or Spike Prime kits.
    • Basics of building a simple robot using LEGO blocks.
  • Hands-On Project: Build a Basic Robot
    • Students will follow instructions to build a basic robot using LEGO Mindstorms kits.
    • Explore different types of robots they can build with the kits.


3. Block Coding Basics

  • Objective: 
    • Learn block coding and program simple tasks for robots.
  • Topics Covered:
    • Introduction to block coding platforms (e.g., LEGO Mindstorms EV3 software or Scratch-like environments).
    • Key concepts: Sequences, loops, and conditionals.
    • How to control motors and sensors with block coding.
  • Hands-On Project: Program a Robot to Move
    • Students will write a block-based code to make their LEGO robot move forward, turn, and stop.
    • Experiment with changing variables to adjust the robot’s speed and movement.


4. Sensors and Interaction

  • Objective: 
    • Understand how sensors help robots interact with their environment.
  • Topics Covered:
    • Types of sensors: Touch sensors, color sensors, ultrasonic sensors, and gyro sensors.
    • How sensors provide information to robots and allow them to respond to their environment.
    • Basic programming to use sensors in robot behavior.
  • Hands-On Project: Obstacle-Avoiding Robot
    • Students will program their LEGO robot to detect and avoid obstacles using an ultrasonic sensor.
    • Test the robot’s ability to move around a simple obstacle course.


5. Advanced Robot Programming – Loops and Conditionals

  • Objective: 
    • Learn to write more complex programs using loops and conditionals.
  • Topics Covered:
    • How loops allow robots to repeat actions.
    • Conditional statements (if-then) to make robots respond differently based on sensor input.
    • Combining loops and conditionals to create more intelligent robot behavior.
  • Hands-On Project: Line-Following Robot
    • Students will program a robot to follow a black line on the ground using a color sensor.
    • Use loops and conditionals to make the robot stay on track.


6. Robotics Challenges and Applications

  • Objective: 
    • Apply what students have learned to solve real-world challenges with robots.
  • Topics Covered:
    • Real-world applications of robotics in healthcare, industry, and space exploration.
    • Introduction to robotics competitions (e.g., FIRST LEGO League) and how to tackle robotics challenges.
    • How to think creatively when solving robotics problems.
  • Hands-On Project: Complete a Robotics Challenge
    • Students will work in teams to solve a challenge, such as creating a robot that can transport an object from one location to another.
    • Each team will present their robot’s design and explain the code they used.


7. Introduction to Robotics Programming with Text-Based Coding

  • Objective: 
    • Introduce students to text-based programming for robotics.
  • Topics Covered:
    • Transitioning from block coding to text-based programming (e.g., Python or JavaScript).
    • Basic syntax of Python for controlling robots.
    • Writing simple programs to move robots and read sensor data using Python.
  • Hands-On Project: Program a Robot with Python
    • Students will write a basic Python program to make their robot move in a square.
    • Explore how to control sensors and actuators with Python commands.


Assessment and Reflection:

  • Students will complete a reflection on what they learned in each session, how their projects worked, and what challenges they faced.
  • At the end of the curriculum, students will participate in a team-based robotics competition, where they will solve a complex problem (e.g., navigate a maze, pick up objects) using the skills they’ve learned.

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