1. Introduction to Coding and Python Basics
  - Objective: 
    
      - Introduce students to basic coding concepts using Python.
 
    
   
  - Topics Covered:
    
      - What is coding? Understanding how computers follow instructions.
 
      - Introduction to Python: Syntax, variables, and data types (strings, integers, booleans).
 
      - How to write and run a simple Python program.
 
    
   
  - Hands-On Project: Create a Simple Calculator
    
      - Students will write a Python program to create a basic calculator that can add, subtract, multiply, and divide.
 
      - Explore user input, variable assignment, and simple arithmetic operations.
 
    
   
2. Java Basics – Syntax and Structure
  - Objective: 
    
      - Introduce students to Java’s syntax and structure.
 
    
   
  - Topics Covered:
    
      - What is Java? Understanding object-oriented programming.
 
      - Java syntax vs. Python syntax.
 
      - Writing and compiling Java programs, understanding main() method and print statements.
 
    
   
  - Hands-On Project: Hello World Program in Java
    
      - Students will write and run their first Java program: a simple "Hello World" script.
 
      - Learn about basic Java syntax, comments, and the role of the main() method.
 
    
   
3. Python Loops and Conditional Statements
  - Objective: 
    
      - Learn how to use loops and conditional statements in Python.
 
    
   
  - Topics Covered:
    
      - if, elif, and else statements for decision-making.
 
      - Introduction to loops: for and while.
 
      - How to iterate over lists and repeat actions with loops.
 
    
   
  - Hands-On Project: Guess the Number Game
    
      - Students will create a simple number guessing game where the computer picks a random number, and the player has to guess it.
 
      - Use conditionals to provide feedback on whether the guess is too high or too low.
 
    
   
4. Java Conditionals and Loops
  - Objective: 
    
      - Understand conditionals and loops in Java.
 
    
   
  - Topics Covered:
    
      - if, else if, and else statements in Java.
 
      - How to write loops (for, while) in Java.
 
      - Using Java's built-in functions to iterate over arrays and lists.
 
    
   
  - Hands-On Project: Basic Quiz Game
    
      - Students will create a quiz game with 5 questions. They will use conditionals to check if the answers are correct and keep track of the score.
 
      - Implement loops to repeat the quiz until the player wants to stop.
 
    
   
5. Python Functions and Lists
  - Objective: 
    
      - Understand how to create and use functions in Python, and work with lists.
 
    
   
  - Topics Covered:
    
      - Introduction to functions: How to define and call functions.
 
      - Parameters and return values.
 
      - Lists and basic list operations: adding, removing, and iterating over list elements.
 
    
   
  - Hands-On Project: Create a To-Do List Program
    
      - Students will build a to-do list application where they can add, remove, and display tasks.
 
      - Use functions to structure the program and make it modular.
 
    
   
6. Java Arrays and Methods
  - Objective: 
    
      - Learn how to work with arrays and methods in Java.
 
    
   
  - Topics Covered:
    
      - Introduction to arrays: Creating, initializing, and manipulating arrays.
 
      - Writing methods in Java and using them to organize code.
 
      - Passing arguments to methods and returning values.
 
    
   
  - Hands-On Project: Rock, Paper, Scissors Game
    
      - Students will create a simple Rock, Paper, Scissors game where the user plays against the computer.
 
      - Use methods to manage game logic and arrays to store the possible choices.
 
    
   
Assessment and Learning Reflection:
  - At the end of each class, students will reflect on what they’ve learned and discuss any challenges they faced.
 
  - Students can choose either Python or Java for their final project. Ideas include creating a basic game (e.g., Tic-Tac-Toe) or a more advanced calculator.